Matthew Derek
Rall
Unity · Unreal Engine · C# · C++
Shipping games since 2023 — from cancer awareness shooters to card-based dungeon crawlers. BCIS in Game Design & Development, Honours in Design Leadership, and a published VR researcher.
Featured Work
A 2D retro shooter fighting cancer — National Vega Game Jam Winner.
View Project →
A reimagining of Timmys' Revenge — rebuilt and improved with a top-down 2D shooter structure, more exciting mechanics, and better overall execution.
View Project →
Thrown into a deep dungeon — explore the Mighty Maze, collect card-based summons, and win your freedom.
View Project →Building worlds,
solving problems
I'm a game developer from Durban, South Africa, currently completing a BA Honours in Design Leadership at Vega School. My work sits at the intersection of technical development and creative design — from building games in Unity and Unreal Engine to researching how Virtual Reality can transform the way programming is taught.
Beyond development, I bring experience as a competitive esports coach and academic tutor, which has sharpened my communication, leadership, and analytical thinking.
Read more about me →Relocating to the USA and open to game development roles. Let's talk.